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Gamestorming: A Playbook for Innovators, Rule-breakers, and Changemakers

  • Book
  • Aug 7, 2010
  • #Innovation #Creativity
Dave Gray
@DaveGray
(Author)
Sunni Brown
@SunniBrown
(Author)
James Macanufo
@JamesMacanufo
(Author)
www.amazon.com
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4.5/5 523 ratings
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3.96/5 273 ratings
1 Recommender
2 Mentions
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Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The... Show More

Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming.

This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -- with Gamestorming.

Overcome conflict and increase engagement with team-oriented games
Improve collaboration and communication in cross-disciplinary teams with visual-thinking techniques
Improve understanding by role-playing customer and user experiences
Generate better ideas and more of them, faster than ever before
Shorten meetings and make them more productive
Simulate and explore complex systems, interactions, and dynamics
Identify a problem's root cause, and find the paths that point toward a solution

(From Goodreads)

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Number of Pages: 266

ISBN: 0596804172

ISBN-13: 9780596804176

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Shane Parrish @ShaneAParrish
  • Curated in 40 Books that Improve your Ability to Make Decisions
Shane Parrish @ShaneAParrish
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If your work environment isn’t one where employees feel safe to share their ideas and interact freely with one another, you can’t expect to accomplish anything significant. You’ll always be chugging along at less than full capacity. That’s where this book comes in. It provides over 80 games that are specifically designed to break down barriers, foster communication, and get the creative juices flowing.
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