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Interview with Jonathan Blow

  • Podcast episode
  • Aug 3, 2021
  • #GameDevelopment
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67 min
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2 Mentions
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Jonathan Blow is an independent video game designer and programmer. He created Braid (2008) and The Witness (2016) — two puzzle games that, when released, received widespread acclai... Show More

Jonathan Blow is an independent video game designer and programmer. He created Braid (2008) and The Witness (2016) — two puzzle games that, when released, received widespread acclaim. Jonathan also created a new programming language called Jai, intended specifically for game development.

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Dora Akbulut @thoughtassault · Mar 12, 2022
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Whatever Jonathan Blow says seems to resonate within me for quite a long time. Now that I'm obsessed with game development for a week, I will be listening to him more and more.
Dora Akbulut @thoughtassault · Dec 13, 2022
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