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Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction

  • Book
  • Mar 10, 2008
  • #CreativeCoding #GenerativeArt #ComputerProgramming
Daniel Shiffman
@shiffman
(Author)
www.goodreads.com
Paperback
4.6/5 103 ratings
Paperback Kindle
See on Goodreads
4.26/5 208 ratings
1 Recommender
1 Mention
The free, open-source Processing programming language environment was created at MIT for people who want to develop images, animation, and sound. Based on the ubiquitous Java, it pr... Show More

The free, open-source Processing programming language environment was created at MIT for people who want to develop images, animation, and sound. Based on the ubiquitous Java, it provides an alternative to daunting languages and expensive proprietary software.

This book gives graphic designers, artists and illustrators of all stripes a jump start to working with processing by providing detailed information on the basic principles of programming with the language, followed by careful, step-by-step explanations of select advanced techniques.

The author teaches computer graphics at NYU's Tisch School of the Arts, and his book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.

Previously announced as Pixels, Patterns, and Processing

(From Goodreads)

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Number of Pages: 453

ISBN: 0123736021

ISBN-13: 9780123736024

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Golan Levin @golan · Aug 21, 2021
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I recommend: "Processing" by @REAS & @ben_fry, "Learning Processing" & @thecodingtrain by @shiffman, "Getting Started with p5.js" by @laurenleemack, "Getting Started with [link] by @aparrish, and "Generative Design" by @bndktgrs 🥰
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