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10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)

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  • #CreativeCoding #GenerativeArt #DigitalArt
Casey Reas
@REAS
(Author)
nickmofo
@nickmofo
(Author)
Patsy Baudoin
@PatsyBaudoin
(Author)
Ian Bogost
@ibogost
(Author)
Jeremy Douglass
@jeremydouglass
(Author)
Mark C Marino
@markcmarino
(Author)
www.amazon.com
Hardcover
4.4/5 23 ratings
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This book takes a single line of code--the extremely concise BASIC program for the Commodore 64 inscribed in the title--and uses it as a lens through which to consider the phenomeno... Show More

This book takes a single line of code--the extremely concise BASIC program for the Commodore 64 inscribed in the title--and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text--in the case of 10 PRINT, a text that appeared in many different printed sources--that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.

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Number of Pages: 309

ISBN: 0262018462

ISBN-13: 9780819426529

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p1xelfool @p1xelfool · Aug 17, 2021
  • Answered to What are your good reads on generative art books?
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One of my favorites
Colin Evoy Sebestyen @colin_movecraft · Jan 23, 2019
  • Answered to Short Introductory and Foundational Readings for Students Who Were About to Learn to Code
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Lots of fun examples in 10 print, also free pdf
Casey Reas @REAS · Dec 20, 2021
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