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Fundamentals of Game Design

  • Book
  • Sep 23, 2006
  • #Gamedesign
Ernest Adams
@ErnestAdams
(Author)
www.goodreads.com
Paperback
4.6/5 5 ratings
Paperback
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3.88/5 102 ratings
1 Recommender
1 Mention
1 Collection
For courses in Fundamentals of Game Design for all video game developers and designers With a focus on designing for the commercial entertainment market, this text teaches the princ... Show More

For courses in Fundamentals of Game Design for all video game developers and designers With a focus on designing for the commercial entertainment market, this text teaches the principles and practice of game design and covers each of the major game genres individually.

(From Goodreads)

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Number of Pages: 669

ISBN: 0131687476

ISBN-13: 9780131687479

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Phil Treagus-Evans @philtreagus · May 11, 2022
  • Curated in THE BEST BOOKS ON VIDEO GAME DESIGN
Fundamentals of Game Design is an essential read for anyone who aspires to become a video game designer. This comprehensive book covers everything from the basic principles and methods of video game design to more advanced concepts such as level design, player psychology, and team management. Written by video game design experts Ernest Adams and Andrew Rollings, Fundamentals of Game Design provides an in-depth look at all aspects of the video game design process. Whether you’re just starting out or you’re already working in the industry, this book will provide valuable insights and practical advice that you can put to use right away. So if you’re looking to build your skills and advance your career in video game design, be sure to add Fundamentals of Game Design to your reading list!
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